1. Discovering Mathematics |
|
1.1 What is Mathematics |
|
1.2 Euclid’s Elements |
|
1.3 Finding the Circumference of a Circle |
|
1.4 Golden Ratio and Fibonacci Sequence |
|
1.5 Circular Functions |
|
1.6 Exponents and Logarithms |
|
1.7 Slopes and Derivatives |
|
1.8 Areas and Integrals |
|
1.9 Complex Numbers and Euler’s Equation |
|
1.10 Summary and More Discoveries |
|
Problems |
2. Discovering the World of Numbers |
|
2.1 Counting and Number Systems |
|
2.2 Arithmetic Series and Triangular Numbers |
|
2.3 Squares and Square Roots |
|
2.4 Multiplications and Geometric Series |
|
2.5 Prime Numbers |
|
2.6 Counting and Choosing |
|
2.7 The Binomial Theorem |
|
2.8 Recurrence Sequences |
|
2.9 Modular Arithmetic |
|
2.10 Continued Fractions |
|
2.11 Public-key Cryptography |
|
Problems |
3. Discovering Trigonometry |
|
3.1 Trigonometric Functions |
|
3.2 Sine and Cosine Waves |
|
3.3 Trigonometric Identities |
|
3.4 Congruent and Similar Triangles |
|
3.5 Area of Triangles |
|
3.6 Power Series and Trigonometric Functions |
|
3.7 Excel Plots of Trigonometric Functions |
|
3.8 Inverse Trigonometric Functions |
|
Problems |
4. Discovering Probability and Statistics |
|
4.1 Flipping a Coin |
|
4.2 The Normal Distribution |
|
4.3 The Central Limit Theorem |
|
4.4 Rolling Dice |
|
4.5 Surprising Probabilities |
|
4.6 Conditional Probabilities |
|
4.7 Hypothesis Testing |
|
4.8 Bayesian Inference |
|
Problems |
5. Discovering Logic and Algorithms |
|
5.1 Logical Operations |
|
5.2 Logic Gates |
|
5.3 Positive and Negative Logic: |
|
|
De Morgan's Theorem |
|
5.4 Design of Digital Circuits |
|
5.5 Boolean Algebra |
|
5.6 Design of Multiplexers |
|
5.7 Algorithms |
|
5.8 A GCD Algorithm |
|
5.9 A Sorting Algorithm |
|
Problems |
6. Discovering Algebra |
|
6.1 The Quadratic Equation |
|
6.2 Solving Linear Equations |
|
6.3 Solving Cubic Equations |
|
Problems |
7. Discovering Geometry |
|
7.1 Triangles and Circles |
|
7.2 Conic Sections |
|
7.3 The Volume of a Cone and a Sphere |
|
7.4 Doubling the Cube |
|
7.5 Trisecting an Angle |
|
7.6 Fractal Geometry |
|
Problems |
8. Discovering Vectors |
|
8.1 Addition and Subtraction of Vectors |
|
8.2 The Scalar or Dot Product |
|
8.3 The Vector or Cross Product |
|
8.4 The Index Notation |
|
8.5 Orthogonal Curvilinear Coordinate Systems |
|
Problems |
9. Discovering Calculus |
|
9.1 The Fundamental Theorem of Calculus |
|
9.2 Differentiation |
|
9.3 Integration |
|
9.4 Implicit Differentiation |
|
Problems |
10. Discovering Vector Differentiation |
|
10.1 Linear Motion |
|
10.2 Projectile Motion |
|
10.3 Circular Motion |
|
10.4 Plane Curvilinear Motion |
|
Problems |
11. Discovering Differential Equations |
|
11.1 Another Look at the Exponential Function |
|
11.2 Computer Solutions of Differential Equations |
|
11.3 Analytic Solutions of Differential Equations |
|
11.4 Second-Order Differential Equations |
|
11.5 Linear Systems of Differential Equations |
|
11.6 Eigenvalues and Eigenvectors |
|
11.7 Classifying Linear Systems Solutions |
|
11.8 A General Second-Order Differential Equation |
|
11.9 Predator-Prey Differential Equations |
|
11.10 Discovering Chaos |
|
Problems |
Index |