| 1.  Discovering Mathematics | 
          
            |  | 1.1     What is Mathematics | 
          
            |  | 1.2     Euclid’s Elements | 
          
            |  | 1.3  Finding the Circumference of a Circle | 
          
            |  | 1.4  Golden Ratio and Fibonacci Sequence | 
          
            |  | 1.5  Circular Functions | 
          
            |  | 1.6  Exponents and Logarithms | 
          
            |  | 1.7  Slopes and Derivatives | 
          
            |  | 1.8  Areas and Integrals | 
          
            |  | 1.9  Complex Numbers and Euler’s Equation | 
          
            |  | 1.10  Summary and More Discoveries | 
          
            |  | Problems | 
			
          			  
            | 2.  Discovering the World of Numbers | 
          
            |  | 2.1     Counting and Number Systems | 
          
            |  | 2.2     Arithmetic Series and Triangular Numbers | 
          
            |  | 2.3     Squares and Square Roots | 
          
            |  | 2.4     Multiplications and Geometric Series | 
          
            |  | 2.5     Prime Numbers | 
          
            |  | 2.6     Counting and Choosing | 
          
            |  | 2.7     The Binomial Theorem | 
          
            |  | 2.8     Recurrence Sequences | 
          
            |  | 2.9     Modular Arithmetic | 
          
            |  | 2.10     Continued Fractions | 
          
            |  | 2.11     Public-key Cryptography | 
			
          
            |  | Problems | 
          
            | 3.  Discovering Trigonometry | 
          
            |  | 3.1     Trigonometric Functions | 
          
            |  | 3.2     Sine and Cosine Waves | 
          
            |  | 3.3     Trigonometric Identities | 
          
            |  | 3.4     Congruent and Similar Triangles | 
          
            |  | 3.5     Area of Triangles | 
          
            |  | 3.6     Power Series and Trigonometric Functions | 
          
            |  | 3.7     Excel Plots of Trigonometric Functions | 
          
            |  | 3.8     Inverse Trigonometric Functions | 
			
          
            |  | Problems | 
          
            | 4.  Discovering Probability and Statistics | 
          
            |  | 4.1     Flipping a Coin | 
          
            |  | 4.2     The Normal Distribution | 
          
            |  | 4.3     The Central Limit Theorem | 
          
            |  | 4.4     Rolling Dice | 
          
            |  | 4.5     Surprising Probabilities | 
          
            |  | 4.6     Conditional Probabilities | 
          
            |  | 4.7     Hypothesis Testing | 
          
            |  | 4.8     Bayesian Inference | 
			
          
            |  | Problems | 
          
            | 5.  Discovering Logic and Algorithms | 
          
            |  | 5.1     Logical Operations | 
          
            |  | 5.2     Logic Gates | 
          
            |  | 5.3  Positive and Negative Logic: | 
          
            |  |  | De Morgan's Theorem | 
          
            |  | 5.4     Design of Digital Circuits | 
          
            |  | 5.5  Boolean Algebra | 
          
            |  | 5.6  Design of Multiplexers | 
          
            |  | 5.7  Algorithms | 
          
            |  | 5.8  A GCD Algorithm | 
          
            |  | 5.9  A Sorting Algorithm | 
			
          
            |  | Problems | 
          
            | 6.  Discovering Algebra | 
          
            |  | 6.1  The Quadratic Equation | 
          
            |  | 6.2     Solving Linear Equations | 
          
            |  | 6.3  Solving Cubic Equations | 
          
            |  | Problems | 
          
            | 7.  Discovering Geometry | 
          
            |  | 7.1  Triangles and Circles | 
          
            |  | 7.2  Conic Sections | 
          
            |  | 7.3  The Volume of a Cone and a Sphere | 
  		  
            |  | 7.4  Doubling the Cube | 
          
            |  | 7.5  Trisecting an Angle | 
          
            |  | 7.6  Fractal Geometry | 
          
            |  | Problems | 
          
            | 8.  Discovering Vectors | 
          
            |  | 8.1  Addition and Subtraction of Vectors | 
          
            |  | 8.2  The Scalar or Dot Product | 
          
            |  | 8.3  The Vector or Cross Product | 
          
            |  | 8.4  The Index Notation | 
          
            |  | 8.5  Orthogonal Curvilinear Coordinate Systems | 
			
          
            |  | Problems | 
          
            | 9.  Discovering Calculus | 
          
            |  | 9.1  The Fundamental Theorem of Calculus | 
          
            |  | 9.2  Differentiation | 
          
            |  | 9.3  Integration | 
          
            |  | 9.4  Implicit Differentiation | 
          
            |  | Problems | 
          
            | 10.  Discovering Vector Differentiation | 
          
            |  | 10.1  Linear Motion | 
          
            |  | 10.2  Projectile Motion | 
          
            |  | 10.3  Circular Motion | 
          
            |  | 10.4  Plane Curvilinear Motion | 
          
            |  | Problems | 
          
            | 11.  Discovering Differential Equations | 
          
            |  | 11.1  Another Look at the Exponential Function | 
          
            |  | 11.2  Computer Solutions of Differential Equations | 
          
            |  | 11.3  Analytic Solutions of Differential Equations | 
          
            |  | 11.4  Second-Order Differential Equations | 
          
            |  | 11.5  Linear Systems of Differential Equations | 
			
          
            |  | 11.6  Eigenvalues and Eigenvectors | 
			
          
            |  | 11.7  Classifying Linear Systems Solutions | 
			
          
            |  | 11.8  A General Second-Order Differential Equation | 
			
          
            |  | 11.9  Predator-Prey Differential Equations | 
			
          
            |  | 11.10  Discovering Chaos | 
			
			
          
            |  | Problems | 
          
            | Index |